Once an enemy has
been turned into a snowball the player can roll it. The snowball will
re-bound off walls, until eventually shattering against a wall. Any
enemies the snowball rolls into are eliminated and other stationary
snowballs start rolling when the rolling snowball touches them. If the
player manages to take out all of the enemies with kicking one snowball
(this one snowball may be used to make others bounce around as well and
increase the chances to pull this trick off), money in the form of large
green bills will fall from the sky. These disappear in a very short
amount of time but are worth 10,000 points each, the most the player can
get as a bonus. Every tenth level there is a boss. Each boss can
sustain being hit a number of times. In Sega Genesis port, after the
50th level, you play as one of the snow castle princesses. When a player
bowls an enemy over, it may drop a lantern. The color of the lantern
lets the player know what special power-up he or she will acquire:
Red increases walking speed.
Blue increases amount of snow thrown, thus making it easier to cover an enemy in snow.
Yellow increases the distance that snow can be thrown.
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