Fight
together...or die alone. A new and highly virulent strain of the rabies
virus emerges and spreads through the human population with frightening
speed. The pandemic's victims become grotesquely disfigured, wildly
violent psychopaths, attacking the uninfected on sight. One of the
"lucky" few apparently immune to the sickness, you, unfortunately, are
also trapped in a city crawling with thousands of the bloodthirsty
Infacted. Together with a handful of fellow Survivors, you must fight
your way to safety or die alone. A co-operative multiplayer action game
from the makers of "Counter-Strike," Left 4 Dead is built atop the most
advanced version of the Source Engine and introduces version 2 of Turtle
Rock's artificial intelligence (A.I.) technology.
Let's
get the bad out of the way first. There are only 4 campaigns and the
single player does nothing different to set itself aside from the
campaign. Now that that is done, Left 4 Dead is definitely a must have
if you own a 360 or PC. Playing with 3 other people takes teamwork,
quick wits, and your head must always be on a swivel. The Zombie
Director (Dynamic AI) will throw different looks at you every time, so
even though you may play the same level over, you will not run into the
same combat scenarios twice. The versus mode which allows you to play as
special infected tanks, hunters, etc. is fun, but takes a lot of
teamwork and planning especially if your playing as the infected. I
really can't elaborate on anything different that the GS review doesn't
except that this game, short as it is, still provides hours and hours of
repeated fun.
Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Pentium 4 3.0GHz
Memory: 1 GB
Graphics: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
Hard Drive: At least 7.5 GB of free space
Sound Card: DirectX 9.0c compatible sound card
Recommended:
Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Intel core 2 duo 2.4GHz
Memory: 1 GB
Graphics: Shader model 3.0, NVidia 7600, ATI X1600 or better
Controller: Yes
Left 4 Dead 2: PC System Requirements
Minimum:
Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Pentium 4 3.0GHz
Memory: 1 GB for XP / 2GB for Vista
Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
Hard Drive: At least 13 GB of free space
Sound Card: DirectX 9.0c compatible sound card
Recommended:
Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Intel core 2 duo 2.4GHz
Memory: 1 GB for XP / 2GB for Vista
Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
Hard Drive: At least 13 GB of free space
Sound Card: DirectX 9.0c compatible sound card
Left 4 Dead (abbreviated as L4D) is a cooperative first-person shooter
arcade-style video game. It was developed by Turtle Rock Studios, which
was purchased by Valve Corporation during development. The game uses
Valve's proprietary Source engine, and is available for Microsoft
Windows, Xbox 360 and Mac OS X. Development on the game was completed on
November 13, 2008, and two versions were released digitally: A
downloadable digital version, released on November 17, 2008, and a
digital retail disc version, with a release date determined by region.
The digital retail disc version was released in North America and
Australia on November 18, 2008; and in Europe and Japan on November 21,
2008.
Set during the aftermath of an apocalyptic pandemic, the game pits its
four protagonists—dubbed the "Survivors"—against hordes of the infected.
There are four game modes: a single-player mode in which allied
characters are controlled by AI; a four-player, co-op campaign mode; an
eight-player online versus mode; and a four-player survival mode. In all
modes, an artificial intelligence (AI), dubbed the "Director", controls
level pacing and item placements, in an attempt to create a dynamic
experience and increase replay value.
Left 4 Dead was well received by the industry media upon its release,
with praise given for its replay value, focus on cooperative play, and
movie-like experience. Several criticisms were aimed at limited level
selection and the lack of a narrative. The game has won several
publication awards, as well as distinctions from the Academy of
Interactive Arts & Sciences and British Academy of Film and
Television Arts. As was done with Team Fortress 2, Valve supplemented
the game with free downloadable content. The first, called the "Survival
Pack", was released on April 21, 2009. The second piece of DLC was
charged for on Xbox Live and came in the form of a new Campaign entitled
"Crash Course," released for both the PC and Xbox 360 on September 29,
2009.
The popularity of the game led to the development of a sequel, Left 4
Dead 2, which was released November 17, 2009. Left 4 Dead 2 was released
on Mac OS X via Steam on October 5, 2010, and the original Left 4 Dead
was released for the Mac soon after on October 28, 2010. The Mac version
of Left 4 Dead 2 incorporated a new map for both Left 4 Dead and Left 4
Dead 2, called "The Sacrifice". Eventually all Left 4 Dead campaigns
were ported over to Left 4 Dead 2 and allowing for cross-platform
support between Windows and Mac versions.
Game Plot
Pennsylvania suffers an outbreak of "Green Flu"; a highly contagious
virus causing extreme aggression, mutation to the body cells, and loss
of higher brain functions. Two weeks after the infection four immune
survivors—Bill, a Vietnam veteran; Zoey, a college student; Louis, an IT
analyst, and Francis, an outlaw biker—make their way through the city
of Fairfield, only to discover that the virus is creating more dangerous
mutations. After narrowly avoiding these new infected, along with
hordes of others, the survivors are alerted to the presence of an
evacuation point at the nearby Mercy Hospital roof by a passing
helicopter. Fighting their way through the city's streets, subway and
sewers, they are rescued from the hospital's roof by the pilot, only to
discover he is infected.
With Zoey forced to kill him, the helicopter crash lands in an
industrial district outside the city. Finding an armored delivery truck,
the group uses it to make their way to the town of Riverside. However,
they find the road blocked, and travel the rest of the way on foot.
After an encounter with an infected lunatic in the local church, they
discover that the town is overrun, and decide to head to a nearby
boathouse for rescue. Contacting a small fishing vessel, they manage to
reach the city of Newburg on the other side of the river, only to find
much of it in flames. Seeking cover in a large greenhouse, their rest is
interrupted when a military C-130 Hercules passes overhead, leading the
survivors to travel through the city's business district towards Metro
International Airport. Upon arrival, the group see that in an attempt to
contain the infection, the military had bombed the airport while
infected pilots crash planes in an attempt to land; the runway however
is largely intact, allowing the survivors to fuel up and escape in a
waiting C-130.
Despite this apparent rescue, it crashes as well, and the survivors once
again find themselves alone on the outskirts of Allegheny National
Forest. Following a series of train tracks through the area, the group
find themselves at a functioning, but abandoned, military outpost. After
answering a radio transmission, the survivors make their final stand
against hordes of infected, before a military APC arrives to transport
them to Northeast Safe Zone Echo, supposedly the only uninfected area
yet to be overrun. Instead, they are kept at a military installation and
informed that even though they are immune, they still carry the virus.
They are temporarily held by the military before the base is overrun
with infected. The four escape via train and travel south at Bill's
insistence; Bill believes that they can find long-term safety from the
infected on the islands of the Florida Keys.
At the portside town of Rayford, they find a boat but must raise an old
rusty bridge powered by an aging generator to get the boat into open
waters, assured that the machinery noise will alert a large horde. Bill
sacrifices himself in order to restart a generator when the lift jams,
so that the others may reach safety.
Game Play
Left 4 Dead is a first-person shooter. In campaign mode, the player
takes control of one of the survivors; if four human players are not
available, then the remaining survivors are AI-controlled bots. They
play through the levels fighting off the infected—living humans who have
been infected with a rabies-like virus that causes psychosis. The
survivors are carriers of the disease, so they do not show signs of any
symptoms.
The game is focused on cooperation and team play and thus eschews some
"realism" conventions usual in most FPS games of the wider genre;
colored outlines of teammates are visible through walls to help players
stick together and coordinate their movement. If a survivor falls off a
ledge, then they may automatically hang onto it and can only be helped
up by another survivor. If a survivor's health is depleted, then they
become incapacitated and can only be revived by another survivor, at
which point they continue playing with a low amount of health that
decreases over time. If a survivor has been incapacitated and revived
twice without tending to their wounds, then they will experience
distorted black-and-white vision, and the next incapacitation will kill
the character. If a survivor takes enough damage while incapacitated, or
is not eventually helped up by teammates, then the incapacitated
character will die. During "Campaign" mode, if a survivor is killed,
then they will respawn in a closet or other enclosed space after a
period of time (except during key points in the scenario), but must be
freed by another survivor to rejoin the team. Otherwise, the player must
wait until the next level. However, if all human player survivors are
killed or incapacitated, players will have to restart from the last
checkpoint. Survivors can share first-aid kits and pain pills and help
each other heal. Left 4 Dead has friendly fire (which causes no damage
on the easy difficulty mode), increasing the need for caution around
other survivors.
The survivors communicate by voice commands that are accessed by quick
menus, and some may sound off automatically when performing actions such
as reloading or spotting infected. Over 1,000 unique lines have been
recorded for each survivor. Additional communication of player actions
is conveyed through character lights. Also, weapon-mounted flashlights
and muzzle flashes help the players in determining whether their
companions are shooting, performing melee attacks, reloading or moving.
Due to control issues and the likelihood of players using a headset, the
Xbox 360 version of Left 4 Dead omits the quick phrases feature.
The game is experienced through five campaigns that take place in
various urban and rural locales. Multiple visual in-game hints—including
license plates, park signs, markings on airport equipment, and lines of
dialogue spoken by the survivors—suggest that these locations are in
Pennsylvania, and similarly a memorial wall giving names of those who
have died in the infection (actually names of the game's development
team) along with their dates of birth and death suggests that the game
takes place in October 2009. Each campaign is divided into five chapters
(except Crash Course, which has two chapters) marked by safe rooms,
which are checkpoints where players can heal, re-arm and revive
characters who were killed. Specifically, the four campaigns are: "No
Mercy", an urban setting culminating in a hospital skyscraper; "Death
Toll", a small-town and countryside setting; "Dead Air", an airport
setting; and "Blood Harvest", a woodland and farm setting. A two-level
campaign, "Crash Course", was released on September 29, and is set in
the outskirts of a small industrial town. The levels have distinct
beginnings and ends, but there are a number of alternate routes to
follow with more supplies, helping to create a sense of non-linearity.
In the final chapter of each campaign, the players must defend a
position from an onslaught of infected until rescue arrives. Each
campaign typically lasts between 20 and 75 minutes depending on the
difficulty level. Both platform versions of the game utilize an
achievement system.
Original Post from: http://itconsole.blogspot.com/2013/04/left-4-dead-free-full-latest-version-pc.html
Copyright Syed Smar - All Rights Reserved
Original Post from: http://itconsole.blogspot.com/2013/04/left-4-dead-free-full-latest-version-pc.html
Copyright Syed Smar - All Rights Reserved
Feel Free to say any thing but don't spam
EmoticonEmoticon