The PC version of Spider-Man 2 has overly simplified gameplay.
At its core, the PC version of
Spider-Man 2 is attempting to do the same thing that the console game
does. It takes only the most basic shreds of story from the movie of the
same name and inserts them into an action game. In an attempt to liven
things up a bit, the game does more than merely pit Spider-Man against
Dr. Octopus. You'll also face other villains, like Mysterio, the Puma,
and on multiple occasions you'll square off against Rhino. When you
aren't doing that, you're stopping bank robberies and beating up on
other, lesser thugs. Generally speaking, the game doesn't go out of its
way to tell any story at all. You'll get a cutscene here and there, but
most of these cutscenes are ugly. A few of them come from the console
versions of the game, and these look just fine. But the cutscenes that
were created specifically for this version of the game are awful. They
run at a choppy frame rate, and the scenes would probably look better if
they were just rendered in-engine.
The gameplay in Spider-Man 2 is
stripped-down to a fault. The game controls like your standard
third-person PC action game, with the mouse controlling your turning and
viewpoint and the keyboard controlling your actual movement. The left
mouse button is a context-sensitive, all-purpose action button. If
you're pointing your targeting crosshairs at an enemy, an onscreen
targeting device will say "attack" or "web" if you aren't close enough
to punch. Pointing at the side of a building or other flat surface will
let you "zip" to that location with a touch of the button. In some
cases, you'll be able to "shoot" web balls at various targets. And when
you're close enough to a swing icon, your targeting device will light up
and say "swing."
Graphically, Spider-Man 2 looks OK. Most
of the game takes place in a city environment, but the rigid, boxlike
structure of the skyscrapers doesn't make you feel as though you have
any sort of citylike freedom. The game's textures are passable, though
most of the non-player models are ugly and animate poorly. When you beat
enemies, they blink out of existence with a static effect that makes
you feel as if you're playing some sort of "Spider-Man in The Matrix"
mod. The whole game just looks dull and unexciting, both technically and
artistically.
Each boss battle starts with a diagram that spells out exactly what you need to do.
Most of the sound effects in the game
are good, but this is offset by some bad voice acting. You'll hear some
of the voices from the movie here, but Tobey Maguire must have used up
all his voice-acting energy on lines for the console version of the
game. Here, the script is bad to begin with, and the line delivery isn't
any better. The game has some music, but it basically just fades into
the background and stays there.
Why didn't the PC get the good version
of Spider-Man 2? Who decided to make an entirely different and decidedly
mediocre version of the game specifically for Windows users? We may
never know the answers to these questions, but as for your question
about whether or not you should spend your time and money playing this
version of the game, the answer is definitely no.
Processor= 733MHz
RAM= 128MB
Graphics= 16MB
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