Metal Slug 2 Shooting Game Information
Metal Slug 2 is a run and gun video game for the Neo-Geo console/arcade
platform created by SNK. It was released in 1998 for the MVS arcade
platform and is the sequel to the popular Metal Slug. It is the second
title in the Metal Slug series. The game was later re-released in a
slightly modified/remixed form as Metal Slug X. It was re-released for
the Wii's Virtual Console in North America on December 1, 2008 at a cost
of 900 Wii Points.
Story
General Morden, the antagonist from the first game is back once more with his army, bent on taking over the world. It is up to the Peregrine Falcon squad, who are now joined by two new characters: Eri Kasamoto and Fiolina Germi of the Sparrows Intelligence Unit, to save the day.
As the levels unfold, it turns out that Morden has allied with Martians to help facilitate his plans. In the final level of the game, the tables are turned when Morden comes under attack and is betrayed by his Martian allies and taken prisoner by them. An ad-hoc alliance is formed between the Peregrine Falcon squad and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the Martians' Mothership, driving them off the Earth. Morden seems to have fallen from the ship, strapped to a solid iron plate, only wearing his eyepatch, beret, and pink boxer shorts. While his soldiers celebrate, the plate loses its balance and crushes him.
New features
Vehicles and weapons
Metal Slug 2 added new weapons to the player's arsenal. A single shot from the Laser is capable of killing a column of infantry, and sustained fire quickly destroys vehicles. Fire Bombs found in the second level help to clear away mummies. Armor Piercing Shells give the Metal Slug cannon shells that only fire straight when engaging enemy vehicles.
The game also included more fighting vehicles. Though just as susceptible to enemy fire as the Metal Slug, these vehicles provided alternate modes of transportation, and advantages associated with each.
The Camel Slug is simply a Vulcan cannon mounted onto a camel. The rider is elevated and still vulnerable to enemy fire, but has improved movement. (Using the Suicide Attack does not cause the Camel Slug to explode, unlike its sister vehicles.)
Story
General Morden, the antagonist from the first game is back once more with his army, bent on taking over the world. It is up to the Peregrine Falcon squad, who are now joined by two new characters: Eri Kasamoto and Fiolina Germi of the Sparrows Intelligence Unit, to save the day.
As the levels unfold, it turns out that Morden has allied with Martians to help facilitate his plans. In the final level of the game, the tables are turned when Morden comes under attack and is betrayed by his Martian allies and taken prisoner by them. An ad-hoc alliance is formed between the Peregrine Falcon squad and General Morden's army to combat the greater alien threat. After a long battle, they succeed in defeating the Martians' Mothership, driving them off the Earth. Morden seems to have fallen from the ship, strapped to a solid iron plate, only wearing his eyepatch, beret, and pink boxer shorts. While his soldiers celebrate, the plate loses its balance and crushes him.
New features
Vehicles and weapons
Metal Slug 2 added new weapons to the player's arsenal. A single shot from the Laser is capable of killing a column of infantry, and sustained fire quickly destroys vehicles. Fire Bombs found in the second level help to clear away mummies. Armor Piercing Shells give the Metal Slug cannon shells that only fire straight when engaging enemy vehicles.
The game also included more fighting vehicles. Though just as susceptible to enemy fire as the Metal Slug, these vehicles provided alternate modes of transportation, and advantages associated with each.
The Camel Slug is simply a Vulcan cannon mounted onto a camel. The rider is elevated and still vulnerable to enemy fire, but has improved movement. (Using the Suicide Attack does not cause the Camel Slug to explode, unlike its sister vehicles.)
To help fight a boss that crawls up a tower, the Slugnoid armored
frame is capable of leaping to great heights. Its cannon is pointed
downward, to assail the enemy below. Twin Vulcan cannons provide plenty
of fire, but are stripped with each hit the Slugnoid takes.
The Slug Flyer is a VTOL jet fighter. It fires powerful air-to-air
missiles at its targets, and its Vulcan Cannon is designed to fire upon
forward targets. Another player can "wing-walk", or ride on top of the
plane. It's suicide attack allows it to eject the player and dive to the
ground, allowing it to explode and cause damage to enemies.
Processor: 233MHz
RAM: 64MB
Graphics: 32MB
OS: Windows XP or above
Direct X: Direct X 9.0c
CPU: 1.2 GHz Intel Pentium 4 Processor or equivalent
System Memory: XP: 512MB, Vista / Win7: 1GB
Hard Drive Space: 1GB (ISO Size: 2.41GB)
Video card: Direct X 9.0c with 128MB of Video RAM
Sound Card: Direct X 9.0c Compatible Sound Card
Input devices: Keyboard or Joystick
OS: Windows XP or above
Direct X: Direct X 9.0c
CPU: 1.2 GHz Intel Pentium 4 Processor or equivalent
System Memory: XP: 512MB, Vista / Win7: 1GB
Hard Drive Space: 1GB (ISO Size: 2.41GB)
Video card: Direct X 9.0c with 128MB of Video RAM
Sound Card: Direct X 9.0c Compatible Sound Card
Input devices: Keyboard or Joystick
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